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	<title>Comments on: Digital EQ Fact &amp; Myth.</title>
	<atom:link href="http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/</link>
	<description>Audio processing tools - Information - &#38; Captures.</description>
	<lastBuildDate>Wed, 28 Jul 2010 17:46:39 +0000</lastBuildDate>
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		<title>By: BigBassBrian</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3509</link>
		<dc:creator>BigBassBrian</dc:creator>
		<pubDate>Sat, 19 Jun 2010 18:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3509</guid>
		<description>Indeed</description>
		<content:encoded><![CDATA[<p>Indeed</p>
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		<title>By: Another reason why we&#8217;re open-source. &#171; obsolete audio dot org</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3458</link>
		<dc:creator>Another reason why we&#8217;re open-source. &#171; obsolete audio dot org</dc:creator>
		<pubDate>Tue, 08 Jun 2010 17:37:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3458</guid>
		<description>[...] Check out this link. [...]</description>
		<content:encoded><![CDATA[<p>[...] Check out this link. [...]</p>
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		<title>By: IanD</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3398</link>
		<dc:creator>IanD</dc:creator>
		<pubDate>Mon, 24 May 2010 23:33:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3398</guid>
		<description>I have the same question regarding phase artifacts .... 

BTW this is the best,  most intelligent thread I have read on any forum hands down.</description>
		<content:encoded><![CDATA[<p>I have the same question regarding phase artifacts &#8230;. </p>
<p>BTW this is the best,  most intelligent thread I have read on any forum hands down.</p>
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		<title>By: AOS</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3331</link>
		<dc:creator>AOS</dc:creator>
		<pubDate>Mon, 10 May 2010 09:37:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3331</guid>
		<description>I did a similar test with all my EQ &amp; Comp plugins and found out that 3/4 of the plugins i own are placebos with maybe about 10 or 15 having a sound of there own. 

plugins i found that add color &quot;maybe not the same as their analog counterpart&quot; are :

Waves CLA
Waves JJP
Waves API especially the compressor
Waves Vintage 
Waves SSL adds some (keep in mind that the actual SSL is not very colorful nor its not known by users to have a low end saturation like an API)
Nomad Factory Blue Tubes 
The T-Racks stuff adds color but lacks the low end associated with their analog counterpart
Smack! LE really like this one with the odd-even distortion in
Waves Hybrid a lot like the Smack! 
Nomad British bundle

But lets face it you want the analog sound build your self a mini API or SSL using the lunchbox and ssl x rack and use as your front end for your money tracks and your back end for summing and you cover.</description>
		<content:encoded><![CDATA[<p>I did a similar test with all my EQ &amp; Comp plugins and found out that 3/4 of the plugins i own are placebos with maybe about 10 or 15 having a sound of there own. </p>
<p>plugins i found that add color &#8220;maybe not the same as their analog counterpart&#8221; are :</p>
<p>Waves CLA<br />
Waves JJP<br />
Waves API especially the compressor<br />
Waves Vintage<br />
Waves SSL adds some (keep in mind that the actual SSL is not very colorful nor its not known by users to have a low end saturation like an API)<br />
Nomad Factory Blue Tubes<br />
The T-Racks stuff adds color but lacks the low end associated with their analog counterpart<br />
Smack! LE really like this one with the odd-even distortion in<br />
Waves Hybrid a lot like the Smack!<br />
Nomad British bundle</p>
<p>But lets face it you want the analog sound build your self a mini API or SSL using the lunchbox and ssl x rack and use as your front end for your money tracks and your back end for summing and you cover.</p>
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		<title>By: Fox</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3221</link>
		<dc:creator>Fox</dc:creator>
		<pubDate>Fri, 16 Apr 2010 01:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3221</guid>
		<description>Again, thank you for your expertise, vieris.

I read your article before and also followed the discussion on KVR regarding the same topic. It was very helpful recently in deciding to go for certain &quot;deals&quot; or not, with the outcome to simply save the money.


I still have a question regarding the X-factor of the EQ: the waveshaping (saturation).

Let&#039;s say I take C. Budde&#039;s ChebyshevWaveshaper VST plugin (which can create up to 24 harmonics on top of the fundamental, no matter if positive or negative) and put it directly after the EQ (though &quot;pre-EQ&quot; would make more sense IMO), then dial in even/odd harmonics to taste or even &quot;modeled after&quot; a certain plugin - do you think one might get the very same results?

I was recently testing Nomad Factory&#039;s British Bundle, and both the EQ and compressor had a &quot;vintage&quot; knob that simply turned harmonic distortion on and off. In case of the EQ, it was a normal digital EQ (with custom Q values and not-your-used-to lowshelf/highshelf) unless I turned on the &quot;vintage mode&quot;, which created ton of harmonic distortion and nasty intermodulation (due to the reflection points of the antialising).

Now if one can reproduce these &quot;fingerprints&quot; from the emulations, would that be practical to invest the time and efforts? And what about the phasing of these &quot;emulations&quot;? How can somebody reproduce that one?

If all there is to it, no wonder that I instinctively used the same EQ over and over (ElectriQ in digital mode - or the &quot;light&quot; version: Noname EQ, ElectriQ in Analog Mode creates up to 8 additional harmonics) - cause it was just that good already!</description>
		<content:encoded><![CDATA[<p>Again, thank you for your expertise, vieris.</p>
<p>I read your article before and also followed the discussion on KVR regarding the same topic. It was very helpful recently in deciding to go for certain &#8220;deals&#8221; or not, with the outcome to simply save the money.</p>
<p>I still have a question regarding the X-factor of the EQ: the waveshaping (saturation).</p>
<p>Let&#8217;s say I take C. Budde&#8217;s ChebyshevWaveshaper VST plugin (which can create up to 24 harmonics on top of the fundamental, no matter if positive or negative) and put it directly after the EQ (though &#8220;pre-EQ&#8221; would make more sense IMO), then dial in even/odd harmonics to taste or even &#8220;modeled after&#8221; a certain plugin &#8211; do you think one might get the very same results?</p>
<p>I was recently testing Nomad Factory&#8217;s British Bundle, and both the EQ and compressor had a &#8220;vintage&#8221; knob that simply turned harmonic distortion on and off. In case of the EQ, it was a normal digital EQ (with custom Q values and not-your-used-to lowshelf/highshelf) unless I turned on the &#8220;vintage mode&#8221;, which created ton of harmonic distortion and nasty intermodulation (due to the reflection points of the antialising).</p>
<p>Now if one can reproduce these &#8220;fingerprints&#8221; from the emulations, would that be practical to invest the time and efforts? And what about the phasing of these &#8220;emulations&#8221;? How can somebody reproduce that one?</p>
<p>If all there is to it, no wonder that I instinctively used the same EQ over and over (ElectriQ in digital mode &#8211; or the &#8220;light&#8221; version: Noname EQ, ElectriQ in Analog Mode creates up to 8 additional harmonics) &#8211; cause it was just that good already!</p>
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		<title>By: Danny .S.</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3216</link>
		<dc:creator>Danny .S.</dc:creator>
		<pubDate>Wed, 14 Apr 2010 10:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3216</guid>
		<description>Honestly, do you not think, if you had access to all the famous analog EQ&#039;s that are being moddled here and you had a accurate way of capturing them (impossible, too many variables in noise through channel strips, hiss, errors in A/D) that could probably get all analog EQ&#039;s to null against each other eventually.

Or rather, if you compare them to a fully parametric digital EQ  you could still get them the digital EQ to null against even the analog EQ. 

At the end of the day matching the curves should be possible, its just the digital EQ takes exactly how it works in a pure form but its impossible to capture this EXACTLY from the analog EQ so you&#039;d never quite be able to do it.

Perhaps Im a little bit biased as im a computer geek not an audio geek. I grew up with computers since I was a kid and I&#039;ll always favour the digital example over the analog example which is the exact opposite of everyone on gearslutz. I long for the day that none of them can say OTB sounds better than ITB and that day WILL come - I already think that if you&#039;re skilled enough and HAVE NEVER WORKED OTB you are already not restricted by trying to work like you did on an SSL console and instead are throwing thousands of things at your mix that a traditional engineer would never be able to do or never think of doing...

I think in the digital world you have more ways to mess it up and more ways to make it sound better - but old school engineers and excited kids (which covers 95% of the people using these tools) appearing under the former first.

Blind shootouts on Gearslutz have time and time again show that people can&#039;t tell the difference between a digital EQ and an analog EQ, plugin emulations and their real life counterparts. Im yet to find a single one of these blind shootouts where someone consistently spotted the plugin.

An example of the slate digital console emulation shootout on gearslutz showed that all the people banging on about how &quot;wide&quot; &quot;3d&quot; &quot;deep&quot; &quot;spine tingling&quot; and &quot;grammy award winning&quot; their OTB mixes compare to ITB  actually couldn&#039;t consistently chose the desk over the plugins (infact more people in the blind test kept picking the plugin over the desk!)</description>
		<content:encoded><![CDATA[<p>Honestly, do you not think, if you had access to all the famous analog EQ&#8217;s that are being moddled here and you had a accurate way of capturing them (impossible, too many variables in noise through channel strips, hiss, errors in A/D) that could probably get all analog EQ&#8217;s to null against each other eventually.</p>
<p>Or rather, if you compare them to a fully parametric digital EQ  you could still get them the digital EQ to null against even the analog EQ. </p>
<p>At the end of the day matching the curves should be possible, its just the digital EQ takes exactly how it works in a pure form but its impossible to capture this EXACTLY from the analog EQ so you&#8217;d never quite be able to do it.</p>
<p>Perhaps Im a little bit biased as im a computer geek not an audio geek. I grew up with computers since I was a kid and I&#8217;ll always favour the digital example over the analog example which is the exact opposite of everyone on gearslutz. I long for the day that none of them can say OTB sounds better than ITB and that day WILL come &#8211; I already think that if you&#8217;re skilled enough and HAVE NEVER WORKED OTB you are already not restricted by trying to work like you did on an SSL console and instead are throwing thousands of things at your mix that a traditional engineer would never be able to do or never think of doing&#8230;</p>
<p>I think in the digital world you have more ways to mess it up and more ways to make it sound better &#8211; but old school engineers and excited kids (which covers 95% of the people using these tools) appearing under the former first.</p>
<p>Blind shootouts on Gearslutz have time and time again show that people can&#8217;t tell the difference between a digital EQ and an analog EQ, plugin emulations and their real life counterparts. Im yet to find a single one of these blind shootouts where someone consistently spotted the plugin.</p>
<p>An example of the slate digital console emulation shootout on gearslutz showed that all the people banging on about how &#8220;wide&#8221; &#8220;3d&#8221; &#8220;deep&#8221; &#8220;spine tingling&#8221; and &#8220;grammy award winning&#8221; their OTB mixes compare to ITB  actually couldn&#8217;t consistently chose the desk over the plugins (infact more people in the blind test kept picking the plugin over the desk!)</p>
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		<title>By: zoulou</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3212</link>
		<dc:creator>zoulou</dc:creator>
		<pubDate>Mon, 12 Apr 2010 13:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3212</guid>
		<description>I wonder what software devs have to answer to that ...</description>
		<content:encoded><![CDATA[<p>I wonder what software devs have to answer to that &#8230;</p>
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		<title>By: topi</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3211</link>
		<dc:creator>topi</dc:creator>
		<pubDate>Mon, 12 Apr 2010 13:12:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3211</guid>
		<description>The best music was made with the baddest tools.</description>
		<content:encoded><![CDATA[<p>The best music was made with the baddest tools.</p>
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		<title>By: Rob</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3170</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Mon, 22 Mar 2010 15:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3170</guid>
		<description>so what about linear phase eqs like the waves plug? can I achieve the exact same sound with the sonitus non-linear one sonar ships with? I&#039;ve never felt like I heard a huge difference but I&#039;m a n00b so what do i know.</description>
		<content:encoded><![CDATA[<p>so what about linear phase eqs like the waves plug? can I achieve the exact same sound with the sonitus non-linear one sonar ships with? I&#8217;ve never felt like I heard a huge difference but I&#8217;m a n00b so what do i know.</p>
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		<title>By: bschultzjames</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3123</link>
		<dc:creator>bschultzjames</dc:creator>
		<pubDate>Wed, 03 Mar 2010 15:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3123</guid>
		<description>VERY impressive post here -- I am a huge fan of using good outboard gear rather than expensive software.</description>
		<content:encoded><![CDATA[<p>VERY impressive post here &#8212; I am a huge fan of using good outboard gear rather than expensive software.</p>
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		<title>By: synthgeek&#8217;s blog &#187; Digital EQ fact &#38; myth</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3103</link>
		<dc:creator>synthgeek&#8217;s blog &#187; Digital EQ fact &#38; myth</dc:creator>
		<pubDate>Mon, 08 Feb 2010 04:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3103</guid>
		<description>[...] All digital parametric EQ’s are the same. [...]</description>
		<content:encoded><![CDATA[<p>[...] All digital parametric EQ’s are the same. [...]</p>
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		<title>By: Dave</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3102</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sun, 07 Feb 2010 21:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3102</guid>
		<description>Somebody mentioned phase differences, is it possible that the FFT tests would show the same results but completely miss phase artifacts, like smearing or loosing transients as with non-linear phase IIRs.</description>
		<content:encoded><![CDATA[<p>Somebody mentioned phase differences, is it possible that the FFT tests would show the same results but completely miss phase artifacts, like smearing or loosing transients as with non-linear phase IIRs.</p>
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		<title>By: Daniel Flores</title>
		<link>http://www.rhythminmind.net/presetblog/2009/03/digital-eq-fact-myth/comment-page-1/#comment-3097</link>
		<dc:creator>Daniel Flores</dc:creator>
		<pubDate>Thu, 04 Feb 2010 20:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhythminmind.net/presetblog/?p=361#comment-3097</guid>
		<description>I think you need to move on to PS2, the graphics are much better dude... also on Ps3 hahaha
I have no comment on your post.........</description>
		<content:encoded><![CDATA[<p>I think you need to move on to PS2, the graphics are much better dude&#8230; also on Ps3 hahaha<br />
I have no comment on your post&#8230;&#8230;&#8230;</p>
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